STORY / GAMEPLAY
In Lotus Esprit Turbo Challenge you drive a (what else) magnificent Lotus Esprit sports car and race against other Lotus drivers. Each track is lap based and consists of straights, curves and turns of varying degrees as well as hills and hollows that can slow down or speed up the car. Each turn is indicated by a chain of road-side signposts while its difficulty of each turn is reflected by the number of the signposts. Unfortunately, the game window is far too small and takes up just half of the in-game screen! This sometimes may frustrate you since you just can't see the track (especially when ascending)! Nevertheless, Lotus Esprit Turbo Challenge was well received by gaming press of the time that praised its quality and 2-players versus mode. All of its versions have been rated around 80-90%. It's also the only title in the series that was released for an 8bit machine as the ones that followed were on 16bit machines only.
GRAPHICS / SOUND
The graphics on the ZX (128k) are nice and quite detailed. Note that this version is the base for the CPC counterpart (with the CPC having a few more colors) and looks better in quality than the C64 version! As far as the sound, the game includes a nice introductory theme and some nice sound effects of the engine and the brakes.
GAMEPLAY SAMPLE VIDEO
On our video below you may watch the Sinclair ZX Spectrum, Amstrad CPC, Atari ST and Amiga versions of the game.
The Sinclair ZX Spectrum version is at 00:21.